But to be quick, DX11 has a lot more developer and publisher buy-in, it's pretty much drop-in compatible with the previous version, and it will have a large install-base capable of using games built for it.ĭeveloping games for DX10 was very costly, with little return on investment due to the limited install base. ![]() I won't elaborate much on why, I'm sure you can do your own reading. All evidence suggests that DX11 will have a much smoother adoption than DX10 did.
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